Xbox (consola + 33 jogos)
Estado: 2ª mão, como nova
Preço: 75 euros
Extras: inclui 2 comandos (um grande e outro pequeno) + 33 jogos originais (ver mais abaixo)
Links: Xbox / Jogos Xbox
With a front-loading disc tray, two buttons, and four controller ports adorning the face, the monstrous case will look at right at home among your other home-theater components. Inside this eight-pound box you'll find the power of a PC (a 733MHz Intel processor; 64MB of RAM; and a custom Nvidia graphics board, the NV2A) and the heart of a video game console. Still, as nice as all that processing power is, what really matter is the onscreen results.
Video enthusiasts will appreciate that the Xbox works not only with standard 4:3 TVs but with HDTVs as well. If you have an HD-ready set, you can set the Xbox to output 480p, 720p, and 1,080i signals in either normal or wide-screen (16:9) aspect ratios for your games. The Xbox is capable of producing 1,080i images, but the games themselves, must be optimized for that high a level yet. Still, the images are crisp and sharp. A nice complement to this visual horsepower is the fact that the Xbox supports 5.1 Dolby Digital surround sound and deliver 256 simultaneous voice channels--previously unheard of in a game system. All of this adds up to some of the richest, most realistic experiences we've yet to see in video games.
CPU: 32-bit 733 MHz Coppermine-based Mobile Celeron in Micro-PGA2 package. 180 nm process.
SSE floating point SIMD. 4 single-precision floating point numbers per clock cycle.
MMX integer SIMD.
133 MHz 64-bit GTL+ front side bus to GPU.
32 KB L1 cache. 128 KB on-die L2 "Advanced Transfer Cache".
Shared memory subsystem
64 MB DDR SDRAM at 200 MHz; 6.4 GB/s
Supplied by Hynix or Samsung depending on manufacture date and location.
Graphics processing unit (GPU) and system chipset: 233 MHz "NV2A" ASIC. Co-developed by Microsoft and nVidia.
4 pixel pipelines with 2 texture units each
932 megapixels/second (233 MHz x 4 pipelines), 1,864 megatexels/second (932 MP x 2 texture units) (peak)
115 million vertices/second, 125 million particles/second (peak)
Peak triangle performance: 29,125,000 32-pixel triangles/sec raw or w. 2 textures and lit.
485,416 triangles per frame at 60fps
970,833 triangles per frame at 30fps
4 textures per pass, texture compression, full scene anti-aliasing (NV Quincunx, supersampling, multisampling)
Bilinear, trilinear, and anisotropic texture filtering
Similar to the GeForce 3 and GeForce 4 PC GPUs.
2x – 5x (2.6 MB/s – 6.6 MB/s) CAV DVD-ROM
8 or 10 GB, 3.5 in, 5,400 RPM hard disk. Formatted to 8 GB. FATX file system.
Optional 8 MB memory card for saved game file transfer.
Audio processor: nVidia "MCPX" (a.k.a. SoundStorm "NVAPU")
64 3D sound channels (up to 256 stereo voices)
HRTF Sensaura 3D enhancement
MIDI DLS2 Support
Monaural, Stereo, Dolby Surround, Dolby Digital Live 5.1, and dts Surround (DVD movies only) audio output options
Integrated 10/100BASE-TX wired ethernet
DVD movie playback
A/V outputs: composite video, S-Video, component video, SCART, Optical Digital TOSLINK, and stereo RCA analog audio
Resolutions: 480i, 576i, 480p, 720p and 1080i
Controller ports: 4 proprietary USB ports
Weight: 3.86 kg (8.5 lb)
Dimensions: 320 × 100 × 260 mm (12.5 × 4 × 10.5 in)
Inclui 2 comandos (um grande e outro pequeno) + os seguintes jogos originais:
Tony Hawk Pro Skater 4
Star Wars Jedi Knight: Jedi Academy
Star Wars Knights Of The Old Republic
Metal Gear Solid 2 Substance
Hunter The Reckoning
Silent Hill 2
NFL Fever 2003
NFL Fever 2004
FIFA Football 2003
Indy Car Series
TOCA Race Driver
TOCA Race Driver 2
Enter The Matrix
NBA Street Vol. 2
Rainbow Six 3
Pro Evolution Soccer 4
Pro Evolution Soccer 5
Project Gotham Racing
Project Gotham Racing 2
Sega GT 2002
Moto GP Ultimate Racing Technology 2
Time Splitters 2
Conflict Desert Storm II
+ 21 DVDs de demos e jogos da Official Xbox Magazine.
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