Derivação de "chafarica": s. f., pop., loja maçónica; baiuca; taberna; botequim; vendória.

Thursday, October 25, 2007

Carcassonne + Expansões

Vende-se: jogo de tabuleiro Carcassonne + expansões

Carcassonne - Inns & Cathedrals
Carcassonne - Traders & Builders
Carcassonne - The River
Carcassonne - The River II

2ª mão, como novo
Preço: 20 euros [VENDIDO!]
Edição: edição portuguesa
Jogadores: 2 - 6

Ranking actual no BoardGameGeek: 53º
Carcassonne, Inns & Cathedrals, Traders & Builders, The River, The River II


Carcassonne is fairly light tile-laying offering, players pull a tile from the pool and place it against one of the previously played tiles. If you start a new object (city, road, farm or monastery), you can place one of your control markers on the tile to denote your control. Markers (called Followers by the publisher and called Meeples by us) cannot directly compete when placed, so to achieve some gains you must place your marker and use later tiles to connect up to it. As subsequent tiles are arrayed on the board, objects get bigger or even merge. When roads or cities are completed, or a monastery is surrounded, the control marker is returned to you and you score the points. However, farmers are not returned and will score points at the game end (there are several rules variations for the farmer scoring). Therefore, it's possible to have all of your control markers locked on the board on incomplete objects, and not be able to convert them into farmers later in the game. You must balance the need to score points during the game, and the need to score farmer points at game end.
The goal is to have the most points at the end, which can be tricky to control considering your choice for each turn isn't the tile itself, but rather the placement of the tile that you drew.

Inns & Cathedrals is an expansion for Carcassonne that introduces a few new aspects to the game. There are a couple of completely new kinds of tiles called pubs and cathedrals. There are also new tiles that present cities, roads, and cloisters in new shapes. Additionally, each player gets a "big meeple" which counts as two regular meeples. Another whole set of meeples means 6 players can now enjoy the game. Finally, a set of scoring cards helps make score-keeping a little clearer.

Traders & Builders contains 24 tiles with new features such as Bridges and Cities. Some tiles also feature symbols for the goods Wine, Cloth and Wheat. Players collect one of these goods when the feature that has it on the tile is scored. Players with the most of each type of good gets bonus points at the end of the game. There are also two new wooden playing pieces in this expansion. The Builder is like a meeple in that it may be placed in a city or road as a kind of supervisor. A subsequent tile extension of the feature the Builder is in allows the player another tile placement. Farmers will also be able to place a new Pig pawn in a field for extra points at the end of the game. Finally, Traders & Builders comes with a large cloth bag. Not only does this makes it easier to keep and handle the tiles, but it also removes the problem of having non-identical backsides.

The River is a mini-expansion for Carcassonne. It adds twelve tiles with (guess what) a river. All the familiar landscape elements are also present. The river tiles are placed first, after that the game continues as normal. No followers may be placed on the river so the scoring is the same as in the basic game.

The River II is a mini-expansion for Carcassonne. It adds twelve tiles with a river and has some differences from the first River expansion because the tiles are designed combine with all other expansions for Carcassonne. The river tiles are placed first, after that the game continues as normal.

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